Free full XBox 360 controller library with voice support!
For DBPro and DarkGDK! Check it out via the menu on the left!

How to use Dark GDK with the latest DirectX SDK !!!
Unfortunitely, DarkGDK uses the obsolete Microsoft's DirectPlay for multiplayer networking. Whether it's still good to use or not is not the point here. The point here is that it requires an older version of the DirectX SDK to be installed on your computer. That makes it so you can't stay current with the latest DirectX SDK available because you can only have one SDK active for development. You can't simply get rid of the paticular library that uses DirectPlay either. And get this, it's the ONLY reason why you can't use DarkGDK with the latest DirectX SDK straight out of the box! Follow the link above to learn how to get DarkGDK to use the latest DirectX SDK!

Code Snippet: How to create and use multiple dynamic render targets to update images!
Note: Using a render target to update an image pretty much makes the Get Image command obsolete. It is that much faster!